![]() ![]() Stardew Valley is ostensibly a farming simulator, but it also has exploration, puzzle-solving, dating, fishing, cooking, and a healthy dose of the occult. This is the Platonic ideal of a chill-out game. Don't worry, it doesn't cost you anything extra.Available on: PC, Mac, PlayStation 4, Xbox One, Switch, iOS, Android, others We get a small cut if you buy something through one of our links. Some of our posts include links to online retail stores. Meanwhile, feel free add it to your wishlist on Steam. I hope the hiccups I encountered during the demo (and that awful inventory system) will be fixed by early 2021, when the game comes out for PC, PS5, and Xbox Series X. In Sound Mind is a story-driven, single-player horror game that provides diverse and engaging gameplay. How does he know where I am, and what is he going to reveal next? I must give a huge thumbs-up to whoever did the sound design in this game. The sound of a phone ringing creates a mix of horror and anticipation. The villain connects through random phones scattered all over the map. Someone watches you from the dark, mannequins move while you’re not looking, giggles and cries in the distance – all create a constant feeling of dread without any cheap tricks. Instead of startling the player with sudden noises or movements, In Sound Mind uses subtle visuals and sounds to slowly freak you out. The atmosphere is one of pure terror, and I mean it in a good way. ![]() ![]() However, death is meaningless here – you just reload the last checkpoint, and these are pretty generous. Figuring out the mechanics has cost me my life more than once. Some of the combat mechanics are unclear, and by the time you reach your first real danger, the tutorial is pretty much over. The game doesn’t lead you by the hand, like some modern games do, but rather leaves you enough clues to figure the solution for yourself if you think hard enough.Īpart from the puzzles, there are the monsters that you can try to avoid or fight in classic survival horror fashion. It took me a while to figure out some of the problems, but feeling stumped by a game is always refreshing this day and age. The gameplay is mostly driven by riddles and puzzles, and they are often not easy to solve. It even has the mandatory flashlight that devours batteries. You can jump, climb, crouch behind objects, and even sprint for a limited time. In Sound Mind follows a classic first-person horror formula. Even after finishing the demo, there were still a lot of questions left unanswered – it is just a preview build, after all. There is always the question of whether what we see is real or a product of madness, which a great way to keep us invested in the story. There, we have to help her confront her fear and trauma by solving puzzles, all while avoiding the monsters lurking about. Our first patient takes us to a big, haunted supermarket. It seems that throughout the game, we’ll explore our former patient’s troubled minds, which will manifest as new locations full of all sorts of creatures and dangers. He, in turn, provide us with more information about who we are.Īpparently, we are a therapist, but not a very good one if we’re to believe the villain as he taunts us over the phone. You slowly make your way through the basement and up to the second floor, where you encounter the villain. You begin the game in a dark basement, with no memory of how you got there. My biggest issue with horror games today is that they rely too much on jump scares instead of the deep-rooted terror that lurks in our collective subconscious.īut this here game is full of terror – it practically oozes from every nook and cranny, and I am thankful for that. The settings, the graphics, and the sounds create the same kind of atmosphere of the horror games of my youth. ![]() In Sound Mind feels like a tribute to 90s horror games. ![]()
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